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38 lines
1.2 KiB
JavaScript
38 lines
1.2 KiB
JavaScript
const { Command } = require('discord.js-commando');
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const { MessageEmbed } = require('discord.js');
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module.exports = class JoinCommand extends Command {
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constructor(client) {
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super(client, {
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name: 'join',
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memberName: 'join',
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group: 'music',
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description: 'joins a voice channel',
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aliases: ['summon'],
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guildOnly: true,
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throttling: {
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usages: 1,
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duration: 5
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}
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});
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}
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run = async message => {
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try {
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const voiceChannel = message.member.voice.channel;
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if (!voiceChannel) {
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const embed = new MessageEmbed().setColor('#ff0000').setTitle(':x: You need to join a voice channel first');
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return await message.say({ embed });
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}
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await voiceChannel.join();
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const embed = new MessageEmbed().setColor('#000099').setTitle('Joined');
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return await message.say({ embed });
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} catch(err) {
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console.error(err);
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const embed = new MessageEmbed().setColor('#ff0000').setTitle(':x: Error occured, if you are my creator please fix me soon');
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return message.say({ embed });
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}
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}
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} |