chore: rename parser back to compilation engine

This commit is contained in:
2026-04-27 14:58:05 +01:00
parent f517e283f4
commit 42403ea49e
2 changed files with 4 additions and 4 deletions
@@ -1,4 +1,4 @@
package parser package engine
import ( import (
"errors" "errors"
@@ -637,7 +637,7 @@ func compileClass(output *strings.Builder, tokens []tokenizer.Token) error {
return nil return nil
} }
func ParseTokens(tokens []tokenizer.Token) (string, error) { func Compile(tokens []tokenizer.Token) (string, error) {
var output strings.Builder var output strings.Builder
if err := compileClass(&output, tokens); err != nil { if err := compileClass(&output, tokens); err != nil {
+2 -2
View File
@@ -26,7 +26,7 @@ func process(inputPath string) error {
return err return err
} }
parsed, err := parser.ParseTokens(tokens) compiled, err := engine.Compile(tokens)
if err != nil { if err != nil {
return err return err
@@ -34,7 +34,7 @@ func process(inputPath string) error {
outputPath := strings.Replace(inputPath, ".jack", ".xml", 1) outputPath := strings.Replace(inputPath, ".jack", ".xml", 1)
if err := os.WriteFile(outputPath, []byte(parsed), 0644); err != nil { if err := os.WriteFile(outputPath, []byte(compiled), 0644); err != nil {
return err return err
} }