moved play logic to the main guild class

This commit is contained in:
Hazem Krimi
2020-05-09 10:14:02 +01:00
parent beaa15f15f
commit f69addabcf
2 changed files with 73 additions and 73 deletions
+60
View File
@@ -1,6 +1,8 @@
const { CommandoClient } = require('discord.js-commando');
const { Structures } = require('discord.js');
const { MessageEmbed } = require('discord.js');
const path = require('path');
const ytdl = require('ytdl-core-discord');
Structures.extend('Guild', Guild => {
class MusicGuild extends Guild {
@@ -18,6 +20,64 @@ Structures.extend('Guild', Guild => {
};
}
play = async (queue, message) => {
try {
if (queue.length === 0) {
const embed = new MessageEmbed().setColor('#ff0000').setTitle(`:x: Error occured: ${err.message}`);
return await message.say({ embed });
}
const voiceChannel = queue[0].voiceChannel;
const connection = await voiceChannel.join();
let dispatcher;
switch (queue[0].type) {
case 'youtube': { dispatcher = connection.play(await ytdl(queue[0].link, { quality: 'highestaudio' }), { type: 'opus' }); break; }
case 'facebook': { dispatcher = connection.play(queue[0].link); break; }
case 'search': { dispatcher = connection.play(await ytdl(queue[0].link), { type: 'opus' }); break; }
case 'other': { dispatcher = connection.play(queue[0].link); break; }
}
dispatcher.on('start', async () => {
message.guild.music.nowPlaying = queue[0];
message.guild.startCounter(message);
message.guild.music.dispatcher = dispatcher;
dispatcher.setVolume(message.guild.music.volume);
const embed = new MessageEmbed().setColor('#000099').setTitle(`:arrow_forward: Play`).addField('Now playing', queue[0].title);
if (queue[0].type === 'youtube' || queue[0].type === 'search') embed.setThumbnail(queue[0].thumbnail);
if (queue[0].type === 'youtube' || queue[0].type === 'search' || queue[0].type === 'facebook') embed.addField('By', queue[0].by);
embed.addField('Duration', queue[0].duration.string);
await message.say({ embed });
return queue.shift();
});
dispatcher.on('finish', async () => {
if (queue.length >= 1) return this.play(queue, message);
else {
message.guild.music.isPlaying = false;
message.guild.music.nowPlaying = null;
message.guild.music.dispatcher = null;
voiceChannel.leave();
const embed = new MessageEmbed().setColor('#000099').setTitle(':musical_note: Queue ended');
return await message.say({ embed });
}
});
dispatcher.on('error', err => {
message.guild.music.queue = [];
message.guild.music.isPlaying = false;
message.guild.music.nowPlaying = false;
message.guild.music.dispatcher = null;
voiceChannel.leave();
throw err;
});
} catch (err) {
console.error(err);
const embed = new MessageEmbed().setColor('#ff0000').setTitle(`:x: Error occured: ${err.message}`);
return message.say({ embed });
}
}
startCounter = message => {
if (!message.guild.music.nowPlaying.playingFor) message.guild.music.nowPlaying.playingFor = { hours: 0, minutes: 0, seconds: 0, string: '00:00:00' };