fixed pause command again

This commit is contained in:
Hazem Krimi
2020-05-14 11:48:50 +01:00
parent 49b796e031
commit 1cba913457
2 changed files with 2 additions and 3 deletions
-1
View File
@@ -42,7 +42,6 @@ module.exports = class Play extends Command {
message.guild.music.isPlaying = false; message.guild.music.isPlaying = false;
message.guild.music.nowPlaying = null; message.guild.music.nowPlaying = null;
message.guild.music.dispatcher = null; message.guild.music.dispatcher = null;
message.guild.music.paused = false;
message.guild.music.seek = null; message.guild.music.seek = null;
message.guild.music.queue = []; message.guild.music.queue = [];
voiceChannel.leave(); voiceChannel.leave();
+2 -2
View File
@@ -40,6 +40,8 @@ Structures.extend('Guild', Guild => {
const voiceChannel = !message.guild.music.seek ? queue[0].voiceChannel : message.guild.music.nowPlaying.voiceChannel; const voiceChannel = !message.guild.music.seek ? queue[0].voiceChannel : message.guild.music.nowPlaying.voiceChannel;
const connection = await voiceChannel.join(); const connection = await voiceChannel.join();
message.guild.music.paused = false;
let dispatcher; let dispatcher;
if (message.guild.music.seek) { if (message.guild.music.seek) {
@@ -78,7 +80,6 @@ Structures.extend('Guild', Guild => {
message.guild.music.isPlaying = false; message.guild.music.isPlaying = false;
message.guild.music.nowPlaying = null; message.guild.music.nowPlaying = null;
message.guild.music.dispatcher = null; message.guild.music.dispatcher = null;
message.guild.music.paused = false;
message.guild.music.seek = null; message.guild.music.seek = null;
voiceChannel.leave(); voiceChannel.leave();
const embed = new MessageEmbed().setColor('#000099').setTitle(':musical_note: Queue ended'); const embed = new MessageEmbed().setColor('#000099').setTitle(':musical_note: Queue ended');
@@ -90,7 +91,6 @@ Structures.extend('Guild', Guild => {
message.guild.music.isPlaying = false; message.guild.music.isPlaying = false;
message.guild.music.nowPlaying = false; message.guild.music.nowPlaying = false;
message.guild.music.dispatcher = null; message.guild.music.dispatcher = null;
message.guild.music.paused = false;
message.guild.music.seek = null; message.guild.music.seek = null;
voiceChannel.leave(); voiceChannel.leave();
throw err; throw err;